

Yet there’s no mention of changes to the main conjure/summon spells. I’ve not read all the modules but both Descent into Avernus and Curse of Strahd do this for a handful of spells, giving them little nudges to fit the theme.įind Steed in Ravenloft gives you a skeletal horse and in Avernus a nightmare. I really like how D&D 5e has taken to cosmetically changing spells to match the location. If you do that I hope the player has a way to choose a different spell instead. I’ve seen some DMs say that Conjure Woodland Beings and similar spells make no sense in the middle of Hell… but saying “No, you can’t summon fey to Avernus” just leaves a bad taste in my mouth. The last two points are perhaps the most important for most players and DMs, yet the thematic nature of what is summoned can have some rather interesting implications which shouldn’t be overlooked. How can you prevent summons from slowing down combat?.Who gets to pick the creatures and how do you pick what is summoned?.Do certain summoning spells not work in unusual places such as Avernus?.

There are a few main issues that often come up, either narrative or mechanical in nature Support our efforts to cover spells like this and other exciting articles by downloading Deadly Delves: Doom of the Sky Sword for your Fifth Edition game today at spells in D&D 5e are quite a complicated topic. Be sure to come back to every Wednesday for new monsters, some you can conjure with spells like conjure woodland beings or the other spells we are covering in this series. That means that this spell has much needed room for expansion as far as creatures to conjure. Even then, a sea hag is going to not be a desirable creature to be summoned many players, it being chaotic evil. Like conjure celestial, the list of creatures to magically bring to the table is remarkably thin. So what precisely can you conjure with this spell? Well, from the MM, you can summon: The GM has the creatures’ statistics.Īt Higher Levels: When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 6th-level slot and three times as many with an 8th-level slot. If you don’t issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions. They obey any verbal commands that you issue to them (no action required by you). Roll initiative for the summoned creatures as a group, which have their own turns. The summoned creatures are friendly to you and your companions. Eight fey creatures of challenge rating 1/4 or lowerĪ summoned creature disappears when it drops to 0 hit points or when the spell ends.Four fey creatures of challenge rating 1/2 or lower.Two fey creatures of challenge rating 1 or lower.One fey creature of challenge rating 2 or lower.

Choose one of the following options for what appears: You summon fey creatures that appear in unoccupied spaces that you can see within range. Conjure Woodland BeingsĬomponents: V, S, M (one holly berry per creature summoned)

First let’s take a look at the spell itself. Today we talk the next logical step up from conjure animals: conjure woodland beings. Then we skipped to the highest level conjure spell: conjure celestial. Now that we’ve covered the lowest level conjuring spells for the three classes that can summon assistance.
